pub struct Games<I> {
pub input: I,
pub header: Header,
}Expand description
A standalone ChessBase game file.
Fields§
§input: I§header: HeaderImplementations§
Trait Implementations§
Auto Trait Implementations§
impl<I> Freeze for Games<I>where
I: Freeze,
impl<I> RefUnwindSafe for Games<I>where
I: RefUnwindSafe,
impl<I> Send for Games<I>where
I: Send,
impl<I> Sync for Games<I>where
I: Sync,
impl<I> Unpin for Games<I>where
I: Unpin,
impl<I> UnsafeUnpin for Games<I>where
I: UnsafeUnpin,
impl<I> UnwindSafe for Games<I>where
I: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more