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PositionRef

Struct PositionRef 

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pub struct PositionRef<'g> { /* private fields */ }
Expand description

An immutable reference to a position in a game.

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impl PositionRef<'_>

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pub fn uci_path(self) -> Vec<Move>

UCI moves from the game’s start position to this position.

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pub fn resolve_uci(self, plays: &[Move]) -> Vec<Move>

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pub fn resolve_uci_san(self, plays: &[Move]) -> Vec<San>

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impl<'g> PositionRef<'g>

Access API.

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pub const fn slot(&self) -> PositionSlot

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pub const fn game(&self) -> &'g Game

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pub fn into_game(self) -> Game

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pub fn index(&self, option: impl Choose) -> Result<usize>

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pub fn has_option(&self, option: impl Choose) -> bool

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impl<'g> PositionRef<'g>

Traversal API.

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pub const fn cursor(self) -> CursorRef<'g>

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pub const fn play(&self) -> Result<MoveRef<'g>>

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pub fn main(&self) -> Result<MoveRef<'g>>

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pub fn option(&self, option: impl Choose) -> Result<MoveRef<'g>>

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pub fn has_options(&self) -> bool

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pub fn has_alternatives(&self) -> bool

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pub fn alternatives(&self) -> Moves<'g> ⓘ

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pub fn iter(&self) -> Moves<'g> ⓘ

Methods from Deref<Target = Position>§

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pub fn options(&self) -> &[MoveSlot]

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pub fn position(&self) -> Position

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pub fn comment(&self) -> Option<&Text>

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pub fn evaluation(&self) -> Option<&Evaluation>

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pub fn expanded(&self) -> bool

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pub fn legal(&self) -> &[Move]

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pub fn check(&self) -> Option<Check>

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pub fn is_terminal(&self) -> bool

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pub fn terminal(&self) -> Option<Terminal>

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pub fn is_checkmate(&self) -> bool

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pub fn is_stalemate(&self) -> bool

Methods from Deref<Target = Position>§

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pub fn apparent_fen(&self) -> String

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pub fn fen(&self) -> String

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pub fn chess_fen(&self) -> Option<String>

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pub fn shredder_fen(&self) -> String

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pub fn transposition_fen(&self) -> String

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pub fn legal_plays(&self) -> Vec<Move>

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pub fn legal_castle_plays(&self) -> Vec<Move>

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pub fn pseudo_piece_plays(&self) -> Vec<Move>

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pub fn legal_king_plays(&self) -> Vec<Move>

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pub fn can_castle(&self, side: Side) -> Option<Move>

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pub fn is_terminal(&self) -> bool

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pub fn terminal(&self) -> Option<Terminal>

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pub fn board(&self) -> Board

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pub fn turn(&self) -> Player

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pub fn castles(&self) -> Castles

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pub fn en_passant(&self) -> Option<EnPassant>

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pub fn reversible(&self) -> u32

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pub fn round(&self) -> NonZeroU32

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pub fn requires_freestyle(&self) -> bool

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pub fn checkers(&self) -> Bitboard

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pub fn is_check(&self) -> bool

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pub fn capture_plays(&self) -> Vec<Move>

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pub fn castle_side_plays(&self, side: Side) -> Vec<Move>

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pub fn castle_plays(&self) -> Vec<Move>

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pub fn first_ply(&self) -> usize

Trait Implementations§

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impl<'g> Clone for PositionRef<'g>

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fn clone(&self) -> PositionRef<'g>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'g> Copy for PositionRef<'g>

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impl Deref for PositionRef<'_>

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type Target = Position

The resulting type after dereferencing.
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fn deref(&self) -> &Position

Dereferences the value.
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impl<'g> IntoIterator for PositionRef<'g>

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type Item = MoveRef<'g>

The type of the elements being iterated over.
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type IntoIter = Moves<'g>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more

Auto Trait Implementations§

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impl<'g> Freeze for PositionRef<'g>

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impl<'g> RefUnwindSafe for PositionRef<'g>

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impl<'g> Send for PositionRef<'g>

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impl<'g> Sync for PositionRef<'g>

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impl<'g> Unpin for PositionRef<'g>

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impl<'g> UnsafeUnpin for PositionRef<'g>

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impl<'g> UnwindSafe for PositionRef<'g>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.