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Source - change
- options
- start
- Errors from the rooted boundary of a game tree.
- traversal
- Affixes
- Comments surrounding an option in PGN movetext.
- Command
- Cursor
- A movable position within a game tree.
- Game
- A game tree and its game-level data.
- GamePublic
- Public data associated with a game.
- Line
- A position followed by a linear sequence of moves.
- Move
- A move in a game, with its derived and public data.
- MoveMut
- A mutable reference to a move in a game.
- MovePublic
- Public data associated with a move.
- MoveRef
- An immutable reference to a move in a game.
- MoveSlot
- The allocated slot of a move within a game.
- Position
- A position in a game, with its derived, evaluation, and public data.
- PositionMut
- A mutable reference to a position in a game.
- PositionPublic
- Public data associated with a position.
- PositionRef
- An immutable reference to a position in a game.
- Protected
- Positions retained by attached mutable values.
- Reslot
- A detached, injective mapping from one slot allocation to another.
- Roster
- Short
- Tag
- Error
- An error from accessing or editing a game tree.
- Layout
- Canonical tree-slot assignment order.
- Mode
- Nag
- Outcome
- PositionSlot
- The allocated slot of a position within a game.
- START
- The starting position slot.
- CursorMut
- A cursor over a mutably borrowed game.
- CursorRef
- A cursor over an immutably borrowed game.
- Result
- A result of editing a game tree.